Altus Mapping Engine JavaScript API Reference - v2.0.ut.2153.g60764257e - Tuesday May 16, 2017 SDK Documentation | Builds | BA3 Home
Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
 CAltusUnified::AnimatedCircleA movable, pulsing circle.
 CAltusUnified::AnimationManagerManages animations.
 CAltusUnified::AtmosphericsControls the atmospheric and lighting systems
 CAltusUnified::BinaryBlobRepresents binary data of some given size.
 CAltusUnified::BoundingBox
 CAltusUnified::BoundingRange
 CAltusUnified::CameraA virtual camera that controls how the map is viewed.
 CAltusUnified::ClassicCameraModifierModifies camera behavior so it behaves like the original Altus 1.0 iOS camera.
 CAltusUnified::ColorRepresents a color.
 CAltusUnified::ColorBar
 CAltusUnified::Diagnostics
 CAltusUnified::DynamicMarkerConveys information about a marker that will have its attributes updated frequently.
 CAltusUnified::DynamicShapeRepresents a dynamic shape.
 CAltusUnified::ExtrudedPolygon
 CAltusUnified::FramerateControls the rendering framerate. Use this to turn on "Green Mode", which renders less frequently and reduced performance requirements and power consumption.
 CAltusUnified::FrameRenderer
 CAltusUnified::GeoBoundingBox
 CAltusUnified::GeographicPositionRepresents a three dimensional location using latitude, longitude, and altitude.
 CAltusUnified::GeographicPosition2DRepresents a two dimensional location using latitude and longitude.
 CAltusUnified::GeometryGroup
 CAltusUnified::HitTestingControls Scene-wide hit testing.
 CAltusUnified::IGestureReceiverAn extendible class that allows a developer to handle Altus gestures (such as panning and zooming) in a unique way. There is also an existing sub-class, ClassicGestureReceiver, that handles gestures in the classic Altus 2.0 way. Gesture events are generated by Altus from the raw stream of finger/pointer events. If you would like access to the raw stream of finger/pointer events without Altus gesture generation, please see RawInputHandler.
 CAltusUnified::ILongPressDelegate
 CAltusUnified::Image
 CAltusUnified::IMarkerMapDelegateA delegate for a MarkerMap, used to receive events when a user clicks on a marker or to specify the images for markers that were created without images (such as VirtualMap tiled marker maps).
 CAltusUnified::IModelMapDelegate
 CAltusUnified::InstancedModel
 CAltusUnified::IResourceManager
 CAltusUnified::ISceneDelegate
 CAltusUnified::ITileLoader
 CAltusUnified::ITileProvider
 CAltusUnified::ITimerListener
 CAltusUnified::IVectorMapDelegateA delegate object for a VectorMap. If you create a sub-object of this type, you can receive hit detection events for the VectorMap.
 CAltusUnified::KeyboardEvent
 CAltusUnified::Keysym
 CAltusUnified::LineStyleExpresses style for a line.
 CAltusUnified::LoadingInstructions
 CAltusUnified::MapA base class for all Maps. You cannot create this map directly.
 CAltusUnified::MapDesc
 CAltusUnified::MapDoubleColor
 CAltusUnified::MapSamplerDesc
 CAltusUnified::MapSamplerExtrudedVectorData
 CAltusUnified::MapSamplerMarkerResourceData
 CAltusUnified::MapSamplerPointWithPercentage
 CAltusUnified::MapUintMarker
 CAltusUnified::MapUintMarkerResource
 CAltusUnified::MapView
 CAltusUnified::Marker
 CAltusUnified::MarkerDataThe data required to create a marker.
 CAltusUnified::MarkerHitInformation about a marker the user has tapped or clicked on.
 CAltusUnified::MarkerImageInfo
 CAltusUnified::MarkerResource
 CAltusUnified::Mesh
 CAltusUnified::ModelHit
 CAltusUnified::ModelVertex
 CAltusUnified::MouseButtonEvent
 CAltusUnified::MouseMotionEvent
 CAltusUnified::MouseWheelEvent
 CAltusUnified::MultiGestureEvent
 CAltusUnified::Orientation///////////////////////////////////////////////
 CAltusUnified::PointSet
 CAltusUnified::PointSet3d
 CAltusUnified::Polar
 CAltusUnified::Polygon
 CAltusUnified::PolygonHitRepresents hit detection on a polygon.
 CAltusUnified::PolygonStyleExpresses style for a polygon.
 CAltusUnified::quatd
 CAltusUnified::RawInputHandler
 CAltusUnified::ScreenRepresents the screen or window Altus renders to.
 CAltusUnified::ScreenSpacePercentagePoint
 CAltusUnified::Sphere
 CAltusUnified::Texture
 CAltusUnified::TileId
 CAltusUnified::TileResult
 CAltusUnified::Timer
 CAltusUnified::TimeStamp
 CAltusUnified::TouchFingerEvent
 CAltusUnified::Transform
 CAltusUnified::TriangleSet3d
 CAltusUnified::Uint64_LowHigh
 CAltusUnified::vec2d
 CAltusUnified::vec2f
 CAltusUnified::vec2i
 CAltusUnified::vec3d
 CAltusUnified::vec3f
 CAltusUnified::vec4f
 CAltusUnified::VectorBoundingBox
 CAltusUnified::VectorByte
 CAltusUnified::VectorColor
 CAltusUnified::VectorCoordsVect
 CAltusUnified::VectorDynamicMarker
 CAltusUnified::VectorExtrudedPolygon
 CAltusUnified::VectorFloat
 CAltusUnified::VectorGeoBoundingBox
 CAltusUnified::VectorGeographicPosition
 CAltusUnified::VectorGeographicPosition2D
 CAltusUnified::VectorGeometryHitRepresents a "hit" or "click" or "tap" on a 2D line or polygon.
 CAltusUnified::VectorGLushort
 CAltusUnified::VectorInt
 CAltusUnified::VectorMapSamplerPointWithPercentage
 CAltusUnified::VectorMarker
 CAltusUnified::VectorMarkerData
 CAltusUnified::VectorMarkerHit
 CAltusUnified::VectorModel
 CAltusUnified::VectorModelHit
 CAltusUnified::VectorModelVertex
 CAltusUnified::VectorPointSet
 CAltusUnified::VectorPointSet3d
 CAltusUnified::VectorPolygon
 CAltusUnified::VectorPolygonHit
 CAltusUnified::VectorShort
 CAltusUnified::VectorString
 CAltusUnified::VectorTexture
 CAltusUnified::VectorTileId
 CAltusUnified::VectorTileResult
 CAltusUnified::VectorTransform
 CAltusUnified::VectorTriangleSet3d
 CAltusUnified::VectorUint32_t
 CAltusUnified::VectorUint64_t
 CAltusUnified::VectorVec2d
 CAltusUnified::VectorVec3d